﻿module Physics.Main

open Casanova
open Casanova.Input
open Casanova.Core
open Casanova.Coroutines
open Casanova.Utilities
open Casanova.Math
open Casanova.Game
open Casanova.Drawing
open Casanova.StandardLibrary
open Casanova.StandardLibrary.Core
open Casanova.StandardLibrary.Physics

[<CasanovaEntryPoint>]
let Run() =
  let game = Game.Create(Physics.Chapter5.Main.start_game, 1024, 768, true, "Physics engine")
  game.Run()
